Smart Interactive Objects and Systems
Staff
- Console Luca (Coordinator)
- Gena Cristina (Member)
- (Member)
- (Member)
- (Member)
- Rapp Amon (Member)
- Vernero Fabiana (Member)
Activity
The SIOS (Smart Interactive Objects and Systems) group is active since 1997 and participated in these years to many projects, including project funded by Commission. From a methodological point of view the group has research skills on Intelligent User Interfaces and Human Computer Interaction, Social Software and Web2.0, Recommender Systems, User modeling, Adaptive Systems, Knowledge Representation and Management, Automated Reasoning, Empirical studies of adaptive hypermedia and Web systems, Web of Things, Smart objects and natural interaction with networks of smart objects, intelligent service provision in the web of things, design of mobile applications.
As regards the projects, its has been recently involved in the PIEMONTE project and on projects on Web service management (WS-DIAMOND) and on adaptation and personalization in service provision, e.g., Smartlab and ICity in cooperation with Città di Torino, IDynamicTV in cooperation with Telecomm Italia, CAWICOMS a pioneering project in EU VII framework concerning personalized intelligent service provision.
We have been active and we have played a significant role in the recent year on a number of research areas that are relevant towards the goal of designing smart interaction with smart objects for smart system applications:
User modeling and recommendations
- Personalization
- Adaptive systems
- User modeling
- Small data / Personal big data
- Social web analytics
- System evaluation with users
Ontologies
- Domain ontologies modeling
- User interest propagation
- Similarity measures
Embedded intelligence
- Ability to manage knowledge
- Social Intelligence (Relationship with other objects and people)
- Adaptive and Personalized Interaction
- Ability to listen / tell / recommend
Natural interaction
- Elimination of interaction barriers
- Reduction of physical / virtual gap
- Integration Technology - Environment
- New delivering modality of information / services in the mobile web
Interaction design
- Novel interaction models
- Tangible interaction
- Wearable computing
- User studies
- System evaluation with users
- User centered design
- Usability/ accessibility studies
Recent projects:
- PIEMONTE (People Interaction with Enhanced Multimodal Objects for a New Territory Experience) a 3-years ICT Converging Technologies 2008 project funded by Piedmont Region and in cooperation with Telecom Italia, Slow Food, and the University of Gastronomic Science. We have developed a suite of applications based on a framework for creating augmented environments including a social web of people and intelligent things: targeted to outdoor environments and eno-gastronomy domain, the applications aim to transform a region into a smart environment sharing its cultural heritage with people. Using the applications people can interact with intelligent, social things (e.g., bottles of wine, etc.), listen to their stories and contribute with user-generated content.
- ReAL CODE, a 24 months research project funded by Piedmont Region and aimed at creating the conditions for a targeted and intelligent distribution of digital creative contents with respect to the recipients of the work (final or brokers). The aim was to build an open, decentralized and interoperable solution for the formal and semantic description of contents, which software may insist on for the collection, the analysis, the processing and the recommendation of such contents.
- Arianna, a research project for the Municipality of Turin (Education Policies Department) concerning the design of new interaction strategies, the user-system interaction re-design and the re-implementation in a client-server perspective of the Arianna software that, through a set of aptitude tests, allows to obtain the personal profile of individual students regarding their strengths, weaknesses, potentials useful to orientate them towards the right high school choice.
- I-DYNAMIC-TV (convenzione con Telecom Italia) - tagging and adaptation in the area of new Television paradigms
- iCITY (convenzione con il Comune di Torino e CSP) - integration of Web2.0, tagging and adaptation in the area of access to cultural heritage through an adaptive semantic multimedia tourist guide
- PRIN (Research Projects of significant National Interest, funded by the Ministry of Education, Universities and Research) 2005 on Adaptive, Context-aware and Multimedia Guides for Mobile Devices, a project coordinated by prof. Chittaro, University of Udine, wherein the Turin unit has implemented a semantic mobile guide for cultural events.
- Ubiquito (nell’ambito di M3Lab. Multimedia Mobile Communication Lab, finanziato da CSP) – An adaptive and mobile tourist guide
Synbit, spin-off, Department of Computer Science, University of Torino.
Publications
Design fictions for learning: A method for supporting students in reflecting on technology in Human-Computer Interaction courses
COMPUTERS & EDUCATION, 2020
Design fictions for behaviour change: exploring the long-term impacts of technology through the creation of fictional future prototypes
BEHAVIOUR & INFORMATION TECHNOLOGY, 2019
Crowdsensing for a sustainable comfort and for energy saving
ENERGY AND BUILDINGS, 2019
Testing web-based solutions for improving reading tasks in dyslexic and neuro-typical users
MULTIMEDIA TOOLS AND APPLICATIONS, 2019
Editorial: Cognitive Aspects of Interactive Technology Use: From Computers to Smart Objects and Autonomous Agents
FRONTIERS IN PSYCHOLOGY, 2019
Multi-Perspective Concept Mapping in a Digital Integrated Learning Environment: Promote Active Learning Through Shared Perspectives
Educational Technology and the New World of Persistent Learning, 2019
Privacy issues in holistic recommendations
ACM UMAP 2019 Adjunct - Adjunct Publication of the 27th Conference on User Modeling, Adaptation and Personalization,
Explainable and Holistic User Modeling (ExHUM 2019) Workshop, co-located with the 27th ACM International Conference on User Modeling, Adaptation and Personalization, UMAP 2019
2019
Enhancing cultural recommendations through social and linked open data
USER MODELING AND USER-ADAPTED INTERACTION, 2019
When personalization is not an option: An in-the-wild study on persuasive news recommendation
INFORMATION, 2019
FirstLife: Combining Social Networking and VGI to Create an Urban Coordination and Collaboration Platform
IEEE ACCESS, 2019
Rethinking technologies for behavior change: A view from the inside of Human change
ACM TRANSACTIONS ON COMPUTER-HUMAN INTERACTION, 2019
Designing Wearable Systems for Sports: A Review of Trends and Opportunities in Human-Computer Interaction
IEEE TRANSACTIONS ON HUMAN-MACHINE SYSTEMS, 2019
Designing an urban support for autism
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2019,
21st International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2019
2019
Designing mobile technologies for neuropersity: Challenges and opportunities
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2019,
21st International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2019
2019
UMAP 2019 Workshop on Explainable and Holistic User Modeling (ExHUM) Chairs' Welcome & Organization
Adjunct Publication of the 27th Conference on User Modeling, Adaptation and Personalization (UMAP'19 Adjunct),
27th Conference on User Modeling, Adaptation and Personalization
2019
Internet of Things: An Opportunity for Advancing Universal Access
Web Accessibility, 2019
Blockchain and Artificial Intelligence for quality food protection and advanced consumer services
I-cities 2019, 5th Italian Conference on ICT for Smart Cities And Communities,
I-cities 2019, 5th Italian Conference on ICT for Smart Cities And Communities
2019
Crowdmapping for inclusive smart city
ICITIES 2019,
5th Italian Conference on ICT for Smart Cities And Communities
2019
Cognition and Interaction: From Computers to Smart Objects and Autonomous Agents
2019
Evaluating commercial BCIs for moving robots
ACM International Conference Proceeding Series,
13th Biannual Conference of the Italian SIGCHI Chapter Designing the Next Interaction, CHItaly 2019
2019
Do BCIS detect user's engagement? The results of an empirical experiment with emotional artworks
ACM UMAP 2019 Adjunct - Adjunct Publication of the 27th Conference on User Modeling, Adaptation and Personalization,
27th ACM International Conference on User Modeling, Adaptation and Personalization, UMAP 2019
2019
Visual annotations for hybrid graph-based user model
ACM UMAP 2019 - Proceedings of the 27th ACM Conference on User Modeling, Adaptation and Personalization,
27th ACM Conference on User Modeling, Adaptation and Personalization, UMAP 2019
2019
Experimenting with large displays and gestural interaction in the smart factory
Conference Proceedings - IEEE International Conference on Systems, Man and Cybernetics,
2019 IEEE International Conference on Systems, Man and Cybernetics, SMC 2019
2019
UMaP Patch 2019 chairs' welcome
ACM UMAP 2019 Adjunct - Adjunct Publication of the 27th Conference on User Modeling, Adaptation and Personalization,
27th ACM International Conference on User Modeling, Adaptation and Personalization, UMAP 2019
2019
End-User Development for the Wolly Robot
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics),
7th International Symposium on End-User Development, IS-EUD 2019
2019
Kids computer interaction with a focus on story telling and educational robotics
CEUR Workshop Proceedings,
2018 Conference on Information and Knowledge Management Workshops, CIKM 2018
2019
Designing a personal informatics system for users without experience in self-tracking: a case study
BEHAVIOUR & INFORMATION TECHNOLOGY, 2018
Real World User Model: Evolution of User Modeling Triggered by Advances in Wearable and Ubiquitous Computing: State of the Art and Future Directions
INFORMATION SYSTEMS FRONTIERS, 2018
Envisioning the future of personalization through personal informatics: A user study
INTERNATIONAL JOURNAL OF MOBILE HUMAN COMPUTER INTERACTION, 2018
Special issue on advanced interfaces for cultural heritage
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES, 2018
Holistic User Models for Cognitive Disabilities
UMAP '18 Adjunct Publication of the 26th Conference on User Modeling, Adaptation and Personalization,
26th Conference on User Modeling, Adaptation and Personalization (UMAP 2018)
2018
Personal informatics for sport: Meaning, body, and social relations in amateur and elite athletes
ACM TRANSACTIONS ON COMPUTER-HUMAN INTERACTION, 2018
Designing technology for spatial needs: Routines, control and social competences of people with autism
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES, 2018
Social Game Elements in World of Warcraft: Interpersonal Relations, Groups, and Organizations for Gamification Design
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION, 2018
Strengthening gamification studies: Current trends and future opportunities of gamification research
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES, 2018
Gamification for self-tracking: From World of Warcraft to the design of Personal Informatics systems
Conference on Human Factors in Computing Systems - Proceedings,
2018 CHI Conference on Human Factors in Computing Systems, CHI 2018
2018
Editorial of the special issue on quantified self and personal informatics
COMPUTERS, 2018
Towards a conceptual model for holistic recommendations
UMAP 2018 - Adjunct Publication of the 26th Conference on User Modeling, Adaptation and Personalization,
26th ACM International Conference on User Modeling, Adaptation and Personalization, UMAP 2018
2018
Ubiquitous chatbots: Workshop on wearable and embodied conversational agents
UbiComp/ISWC 2018 - Adjunct Proceedings of the 2018 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2018 ACM International Symposium on Wearable Computers,
2018 Joint ACM International Conference on Pervasive and Ubiquitous Computing, UbiComp 2018 and 2018 ACM International Symposium on Wearable Computers, ISWC 2018
2018
Personalized Spatial Support for People with Autism Spectrum Disorder
UMAP '18 Adjunct Publication of the 26th Conference on User Modeling, Adaptation and Personalization,
26th Conference on User Modeling, Adaptation and Personalization (UMAP 2018)
2018
Introduction
THE NEW REVIEW OF HYPERMEDIA AND MULTIMEDIA, 2018
A multimodal alarm system for risk management in a clinical lab
INTERNATIONAL JOURNAL OF MOBILE HUMAN COMPUTER INTERACTION, 2018
35 Years of Pietro Torasso's work on diagnosis
INTELLIGENZA ARTIFICIALE, 2018
Advances in Personalized Mobile Services
MOBILE INFORMATION SYSTEMS, 2018
Proceedings of the 8th International Conference on the Internet of Things
2018
IoT for the circular economy: The case of a mobile set for video-makers
MobileHCI 2018 - Beyond Mobile: The Next 20 Years - 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, Conference Proceedings Adjunct,
20th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2018
2018
Towards intelligible graph data visualization using circular layout
Proceedings of the Workshop on Advanced Visual Interfaces AVI,
14th International Conference on Advanced Visual Interfaces, AVI 2018
2018
Co-designing with kids an educational robot
2018 {IEEE} Workshop on Advanced Robotics and its Social Impacts, {ARSO} 2018, Genova, Italy, September 27-29, 2018,
2018 IEEE Workshop on Advanced Robotics and its Social Impacts, ARSO 2018
2018
Combining Multiple View Components for Exploratory Visualization
IEEE Visualisation 2018,
IEEE Visualisation 2018
2018
Swiping in the wild: An evaluation in the wild of a storytelling app for children
CEUR Workshop Proceedings,
2018 AVI-CH Workshop on Advanced Visual Interfaces for Cultural Heritage, AVI-CH 2018
2018
Preface of 2nd workskhop on advanced visual interfaces for cultural heritage 2018 (AVI-CH 2018)
CEUR Workshop Proceedings,
2018 AVI-CH Workshop on Advanced Visual Interfaces for Cultural Heritage, AVI-CH 2018
2018
AVI-CH 2018 - Advanced Visual Interfaces for Cultural Heritage
Proceeding AVI '18 Proceedings of the 2018 International Conference on Advanced Visual Interfaces,
2018 International Conference on Advanced Visual Interfaces
2018
UMAP 2018 HUM (Holistic User Modeling) workshop chairs' preface and organization
UMAP 2018 - Adjunct Publication of the 26th Conference on User Modeling, Adaptation and Personalization,
26th ACM International Conference on User Modeling, Adaptation and Personalization, UMAP 2018
2018
Multiplayer online role-playing as information retrieval and system use: an ethnographic study
JOURNAL OF DOCUMENTATION, 2018
Autoethnography in Human-Computer Interaction: Theory and Practice
New Directions in Third Wave Human-Computer Interaction: Volume 2 - Methodologies, 2018
An Integrated Support to Collaborative Semantic Annotation
ADVANCES IN HUMAN-COMPUTER INTERACTION, 2017
How scales influence user rating behaviour in recommender systems
BEHAVIOUR & INFORMATION TECHNOLOGY, 2017
Multi-dimensional intelligence in smart physical objects
INFORMATION SYSTEMS FRONTIERS, 2017
Interactive Urban Maps for People with Autism Spectrum Disorder
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems,,
2017 ACM SIGCHI Conference on Human Factors in Computing Systems (CHI '17)
2017
PATCH 2017 workshop organizers' welcome
UMAP 2017 - Adjunct Publication of the 25th Conference on User Modeling, Adaptation and Personalization,
25th ACM International Conference on User Modeling, Adaptation, and Personalization, UMAP 2017
2017
Know Thyself: A Theory of the Self for Personal Informatics
HUMAN-COMPUTER INTERACTION, 2017
An ethnographic study of packaging-free purchasing: designing an interactive system to support sustainable social practices
BEHAVIOUR & INFORMATION TECHNOLOGY, 2017
From Games to Gamification: A Classification of Rewards in World of Warcraft for the Design of Gamified Systems
SIMULATION & GAMING, 2017
Designing interactive systems through a game lens: An ethnographic approach
COMPUTERS IN HUMAN BEHAVIOR, 2017
Drawing inspiration from world of warcraft: Gamification design elements for behavior change technologies
INTERACTING WITH COMPUTERS, 2017
New frontiers of quantified self 3: Exploring understudied categories of users
UbiComp/ISWC 2017 - Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers,
2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and ACM International Symposium on Wearable Computers, UbiComp/ISWC 2017
2017
Tracking personal movements in urban environments: Personalized maps for people with autism spectrum disorder
UbiComp/ISWC 2017 - Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers,
2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and ACM International Symposium on Wearable Computers, UbiComp/ISWC 2017
2017
Personalized Interactive Urban Maps for Autism: Enhancing accessibility to Urban environments for people with Autism Spectrum Disorder
UbiComp/ISWC 2017 - Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers,
2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and ACM International Symposium on Wearable Computers, UbiComp/ISWC 2017
2017
Data-driven gamification design
Proceedings of the 21st International Academic Mindtrek Conference (AcademicMindtrek '17),
International Academic Mindtrek Conference (AcademicMindtrek '17)
2017
Interactive Maps for Cognitive Disabilities
Proceedings of CHI 2017 Workshop HCIxDementia,
CHI 2017 Workshop HCIxDementia
2017
Personal and shared perspectives on knowledge maps in learning environments
Learning and Collaboration Technologies Technology in Education, Part II - LNCS 10296,
4th International Conference on Learning and Collaboration Technologies
2017
Introduction to the Special Issue on Big Personal Data in Interactive Intelligent Systems
ACM TRANSACTIONS ON INTERACTIVE INTELLIGENT SYSTEMS, 2017
Principles to Design Smart Physical Objects as Adaptive Recommenders
IEEE ACCESS, 2017
Testing web-based solutions for improving reading tasks in students with dyslexia
Proceedings of the 12th Biannual Conference on Italian SIGCHI Chapter,CHItaly 2017, Cagliari, Italy, September 18 - 20, 2017,
CHItaly 2017
2017
Sketch-Based Interactions for Untangling of Force-Directed Graphs
21st International Conference Information Visualisation, IV 2017,London, United Kingdom, July 11-14, 2017,
IV 2017
2017
UMAP 2017 THUM Workshop Chairs' Welcome & Organization
Adjunct Publication of the 25th Conference on User Modeling, Adaptation and Personalization (UMAP '17),
25th Conference on User Modeling, Adaptation and Personalization (UMAP '17)
2017
First International Workshop on Data-Driven Gamification Design (DDGD2017)
CEUR Workshop Proceedings,
1st International Workshop on Data-Driven Gamification Design, DDGD 2017
2017
Proceedings of the Doctoral Consortium, Posters and Demos at CHItaly 2017 co-located with 12th Biannual Conference of the Italian SIGCHI Chapter (CHItaly 2017), Cagliari, Italy, September 18-20, 2017
CEUR Workshop Proceedings, 2017
Discovering good links between objects in the internet of things
ICETE 2017 - Proceedings of the 14th International Joint Conference on e-Business and Telecommunications,
14th International Joint Conference on e-Business and Telecommunications, ICETE 2017
2017
What and who with: A social approach to double-sided recommendation
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES, 2017
Faulty sets of Boolean formulas and Łukasiewicz logic
JOURNAL OF LOGIC AND COMPUTATION, 2017